In the coming weeks, I will be reviewing the new Word Horde anthology Eternal Frankenstein, edited by Ross E. Lockhart. As was the case with my read-a-thon of Swords v Cthulhu, I will be tackling the anthology story by story, and my reviewing method will be peppered with the cultural associations that each of these stories inspire. These will be presented with no excuse, apology or editorial justification.
Living by Scott R. Jones
Since horror and fantasy are, broadly speaking, my favourite of the classic speculative fiction categories — while a wide berth is given to the Weird and any form of intermixing — my experience with literary sci-fi falls a bit on the lean side.
That said, the sci-fi favourites I do have, I cling to very dearly indeed, dipping in for regular re-reads. Mary Shelley’s Frankestein is actually one of them. The other is William Gibson’s pioneering work of cyberpunk fiction, Neuromancer. And despite the fact that both novels were written over a century apart from each other and that, apart from their central commitment to a science fictional set of ideas, situations and concepts, could not be further apart in tone, narrative rhythm and scope, I like to think of both of them as being complementary.
Shelley addresses the limits of bodily modification and reanimation, and problematises the notion of a creature created ex nihilo, but without the embracing context of family and community. The Creature in Shelley’s text grasps at the world outside of itself to give it meaning — it feeds on what we can widely describe as ‘culture’ to legitimise itself, but all the while its aberrant bodily shape snuffs out any chance of real belonging.
It is a tale of bodies and what they mean, and how we process or fail to process their realities: be it the Creature’s own failed — but understandable — attempts at making peace with its uniquely tormented predicament, or Victor Frankenstein’s refusal to take responsibility for his engineered progeny, largely on the basis of its physical appearance and its implications.
In the end, both characters are disappointed by the fact that their physical reality doesn’t match up with the abstract dreams they have: Victor’s Creature doesn’t conform to the aesthetic decorum he may have wished to achieve with his experiment — which further cements the fact that his work is an affront to God — while the Creature’s admirable self-taught attempts at becoming intellectually and emotionally sensitive are ultimately rendered moot by the limits of its body.
The innovation of Neuromancer, on the other hand, was to circumvent the body altogether in favour of an exploration of the cybernetic singularity which has since become rote not only in fiction, but in daily life too (you’re reading this online, aren’t you?). The open hostility that some of Gibson’s characters espouse for ‘meat’ (i.e., traditional biological bodily structures) are a testament to this, and seem to suggest that Frankenstein got the ball rolling, but that the future imagined in Gibson’s model is in some ways the logical conclusion of Victor Frankenstein’s experiment.
To wit, the trick to circumvent mortality is not through some messy and pathetic attempt at stitching together dead body parts and reanimating them… the trick is to embrace the possibility of downloading and replicating your consciousness in a virtual realm that edges closer and closer to our ‘real’ one.
In his contribution to Lockhart’s anthology, Scott R. Jones happily meshes together both of these key strands in sci-fi, but in a way that they don’t, in fact, cancel each other out. In the snow-capped setting that recalls both — of course — the bookending sections of Shelley’s novel, as well as pop culture artefacts like John Carpenter’s The Thing in its depiction of rugged outliers gazing suspiciously ahead at a mysterious and dangerous mission, Scott injects his version of the Creature with both anger and agency.
The story itself is largely composed of a monologue delivered by the same stand-in for the Creature; a military experiment gone awry and who is now on a vindictive mission to find and execute its creator, Aldo Tusk of ‘Eidolon’ — a corporation or military body of some kind which has apparently OK’d Tusk’s mission to stitch together a super-soldier.
As the ‘asset’ beings its narrative, we learn that it’s made up of various body parts made to fight in unison, and the voice of the monologue is laced with a sarcastic bitterness that the Romantically pained Creature from Shelley’s original novel would never have managed. Later on, Jones adds another twist of black humour by suggesting that the Creature’s programming includes orgasmic delight at an enemy kill. This guarantees that the story has the edge and attitude normally associated with cyberpunk, but more importantly, it also means that the Creature here is a fighter, and not a subject of pity as in Shelley’s text.
And in fact, it’s through cyberpunk ‘means’ that the hint of complete emancipation appears to suggest itself. While the beginnings of the asset’s career as a patchwork soldier are as abject as ever — they even recall Robocop‘s forced resurrection as a hybrid fighting for someone else’s agenda — the gleeful bite as she/it reveals just the programming has been circumvented is a joy to read.
A spirited and inspired mash-up of key strands of the sci-fi genre (at least from my admittedly limited POV) with a highly satisfying revenge kick to round things off.